Tuesday, August 2, 2011

Fun Factor

Remember the old GamePro review format? It used four separate scores; Graphics, Sound, Control, and "FunFactor." There was also Challenge, but that typically didn't have a numerical rating. Typically fun factor tended to end up as an average of the other three scores, although I recall GamePro stating otherwise. I guess it was just how things worked. I mean if the graphics, control, and sound weren't up the par, you probably weren't having fun, right?